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981. The myth About Ravens being the best. - in Ships and Modules [original thread]
Gunpowder already has its oxidixer in it, so it works just fine in a vacuum. The problem with using projectiles in space battles is that your target is so far away, relative to the speed at which the slug travels that area where the target ship m...
- by Harry Voyager - at 2005.04.29 15:14:00
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982. Any point to a fast battleship? - in Ships and Modules [original thread]
Originally by: Tisiph0ne I wish speed mattered. [...] There was a time when speed was a viable and effective option. Then an Alliance whined and CCP nerfed. CCP does not want fast battleships. You're only allowed to tank or gank. No...
- by Harry Voyager - at 2005.04.29 07:40:00
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983. The myth About Ravens being the best. - in Ships and Modules [original thread]
He's also managed to conveniently ignore that lasing effects are one of the ways astronomers identify new forming stars. Likewise, he is also completley ignoring the wave nature of light, in that empty space, aka free space, is merely another med...
- by Harry Voyager - at 2005.04.29 07:36:00
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984. When is the angel imbalance going to be fixed CCP? - in EVE General Discussion [original thread]
For all of you bashing the guy on how he's having difficulty tangling with Angels, when compaired to other NPC pirates, you might want ot consider actually checking the stats on Agnels first. An Arch Angel Warlord deals 42 damage Gross, with a 2....
- by Harry Voyager - at 2005.04.26 23:48:00
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985. We took down our 3-station POS operation last night - here's why...... - in EVE General Discussion [original thread]
Originally by: The Enslaver When T2 components are removed from agent rewards these will be FAR more viable. Don't worry, the futures bright. When agent drops are removed, Tech II prices will quintuple and far fewer people will be w...
- by Harry Voyager - at 2005.04.26 23:21:00
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986. Change Ice Mining (Constructive) - in EVE General Discussion [original thread]
When I was ice mining, I did homework and read books. War and Peace and Lord of the Rings come highly recommended. I'm not kidding about W&P. It's a really good book, even if it is heavy enough to be fired out of a 1400mm. If you ever wondere...
- by Harry Voyager - at 2005.04.24 16:11:00
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987. Fix to logout tactics without making client crasing lose ship - in EVE General Discussion [original thread]
Have the log out timer connected to the scan probe timer. Basicaly, if scan probes take 5m to scan, then it takes 5m to disapear from the game. If scan probes are changed to take 10m to scan, then it takes 10m for a ship to disapear. This is to p...
- by Harry Voyager - at 2005.04.24 15:34:00
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988. fleetbattles and ganking - in EVE General Discussion [original thread]
Originally by: Draaven [...] Of course, if you make it too risky, then you'd never see any fleet battles, right? Wrong. Instead, you'd see the best of the best emerge from the pack. The guys (and gals) with the best leadership skills (and...
- by Harry Voyager - at 2005.04.23 21:01:00
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989. New EVE Store Item - in EVE General Discussion [original thread]
Originally by: Sewell Socks are nice and all... but what I really want is a guristas t-shirt! Now that would be cool. I could see that one going mainstream. Harry Voyager
- by Harry Voyager - at 2005.04.23 18:01:00
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990. fleetbattles and ganking - in EVE General Discussion [original thread]
THe problem with trying to "fix" fleet ganking is that is exactly how fleet warfare works in real life too. During WWII, when the US Navy was trying to sink the Yamoto, they concentrated fire. Just about every ship and every bomber and every torpe...
- by Harry Voyager - at 2005.04.23 17:55:00
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991. CCP you thinking what SONY is? - in EVE General Discussion [original thread]
What is bothering me about all of this is that game designers seem to be thinking of content as "hours spent killing mobs" or "hours spent mining veld". An hour spent mining veldespar isn't content. It's bordom that you pay in order to get to the...
- by Harry Voyager - at 2005.04.23 17:34:00
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992. em.. thermal.. kenetic.. explosive wtf? - in EVE General Discussion [original thread]
To make a shockwave, you must input energy. If you do not have anything to put that energy into, it still must go somewhere. Thus, if you do not have the material to form a shockwave out of, you now have a great big gob of energy that has to go ...
- by Harry Voyager - at 2005.04.23 06:28:00
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993. Locating hostile PVP'ers is boring, tedius and usually a waste of time - in EVE General Discussion [original thread]
In the American Civil War, entire armies would sometimes march right past eachother, simply because they didn't know they were there. If the "fog of war" is turned up to high, then it simply won't be possible to find and engage *anyone*. Right no...
- by Harry Voyager - at 2005.04.22 19:11:00
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994. GOOD IDEA! Remove insurance payouts for war declarers! - in EVE General Discussion [original thread]
Wait, wasn't there a time when insurance was extremely expensive, short lived, and overall worthless? Anyone remember why that was changed? Doesn't seem like it. I'll give you a hint: it didn't work. Many ideas sound great and wonderful until yo...
- by Harry Voyager - at 2005.04.21 20:10:00
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995. Famous Last Words - in EVE General Discussion [original thread]
Edited by: Harry Voyager on 21/04/2005 14:26:58 Tackling in a Vigil: "Eh, I'm sure I'm good for another pass." Attacking a Raven in a Dualie Mauller: "We got him! Wait a minute... Why are my shields going away?" (As I got nailed by 40+ torps.)
- by Harry Voyager - at 2005.04.21 14:25:00
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996. Mining Barge - in Ships and Modules [original thread]
Considering the strip miners have a 3 minute recycle time, if you're can mining with one, you can pretty much afk it from there. You've got a max of about 5 minutes before you have to do anything, so it's pretty easy to do whatever while using one...
- by Harry Voyager - at 2005.04.19 05:04:00
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997. Mining, which ship next? - in Ships and Modules [original thread]
Edited by: Harry Voyager on 19/04/2005 04:58:21 Thorax, then Mining Barges. Don't bother with Destroyers, despite what some people may say about them; they simply aren't worth it. An Exequor is also a reasonable stepping stone, if you don't ye...
- by Harry Voyager - at 2005.04.19 04:57:00
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998. Interceptors - in Ships and Modules [original thread]
Edited by: Harry Voyager on 19/04/2005 05:18:44 I'm just going to distill this post down to a single pithy phrase: Over-specialization is like sitting down to Thanksgiving dinner and eating only the peas. Even if you really like peas, it's ...
- by Harry Voyager - at 2005.04.19 03:31:00
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999. What's so special about an XL Shield Booster II? - in Ships and Modules [original thread]
Actually, I think you'e expected to use T2 ships. They always seem to have a good deal more CPU and grid available to them.
- by Harry Voyager - at 2005.04.18 14:38:00
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1000. What's so special about an XL Shield Booster II? - in Ships and Modules [original thread]
Edited by: Harry Voyager on 18/04/2005 06:55:41 Anyways, back to the original subject, 20 energy per second is 39 extra shields per second, and, with 50% damage reduction, and effective 78 damage per second. Most tank set ups are limited not ...
- by Harry Voyager - at 2005.04.18 06:48:00
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